I'm not a Monster: Wanna Live

I'm not a Monster: Wanna Live

Have you ever felt curious about Huggy Wuggy history before becoming so vengeful in an abandoned toy factory? Let's find out and save our beloved friend.

Based on a theory about Poppy Animation, this game tells you a story about the adventure of a girl to rescue her childhood toy - Huggy Wuggy. You will play the role of that girl and complete all the tricky level games.

At the beginning of the chapter, Huggy is seen contained within a glass case. Huggy Wuggy just needs your hug. He is not a monster. Try to give him your warm hand and bring him alive.

Instructions for I'm not a Monster: Wanna Live Gameplay

I'm Not A Monster - HOW TO PLAY
Follow the guideline to open Huggy's case.
Use your brain IQ to identify the rule.
Take advantage of the GrabPack magic backpack during Poppy Playtime.
Use Blue Hand and Red Hand to hack electrical circuits or grab anything from afar.

Key Reasons to Play

GAME FEATURES
Puzzle games for brain training
Suspenseful gameplay and thrilling quests
Mind-bending and twisted puzzles
Intuitive controls
Amazing graphics and sound effects

Who is the primary audience age-wise for this game?

Players in the age group Kids, Teens can enjoy this game.

What type of game is this based on its genre?

This game falls under the Puzzle type.

Who is in charge of the game’s design and development?

The person or company responsible for making this game is Bin Studio.

What descriptive tags are linked to this game?

The important tags for this game are 2d.

Would this game be good for young players?

No, I'm not a Monster: Wanna Live is not intended for a child audience.

Does the game feature any bloodshed or bloodstains?

Yes, blood is depicted in I'm not a Monster: Wanna Live in some form.

Does the game contain harmful or cruel actions?

Yes, there is an element of cruelty in the gameplay of I'm not a Monster: Wanna Live.

Which gender would enjoy playing this game the most?

The game is most appropriate for Male & Female players.

What is the core technology that powers the visual aspects of this game?

This game was built using WebGL technology.

Does the game support mobile devices such as iPhones and Android phones?

I'm not a Monster: Wanna Live is mobile-compatible.
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